有效可靠的全局路径计划是为了安全执行和部署自主系统。为了产生充分解决给定环境的拓扑的规划图,许多基于样的运动规划师度假胜地,粗略的启发式驱动的策略,这些策略通常不能概括到新的和各种各样的环境。此外,许多这些方法不设计用于抗争于偏心性。我们在环境几何中的这种不确定性实际上可以帮助\ Texit {Drive}在生成可行的采样过程和概率 - 安全规划图中。我们提出了一种概率路线图的方法,其依赖于基于粒子的变分推理,以有效地覆盖配置空间中可行区域的后部分布。我们的方法,Stein变分概率路线图(SV-PRM)导致样品有效地产生规划图和传统采样方法的大量改进。我们展示了各种具有挑战性的规划问题的方法,包括机器人中常见的现实概率占用地图和高速控制问题。
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Remote sensing imagery provides comprehensive views of the Earth, where different sensors collect complementary data at different spatial scales. Large, pretrained models are commonly finetuned with imagery that is heavily augmented to mimic different conditions and scales, with the resulting models used for various tasks with imagery from a range of spatial scales. Such models overlook scale-specific information in the data. In this paper, we present Scale-MAE, a pretraining method that explicitly learns relationships between data at different, known scales throughout the pretraining process. Scale-MAE pretrains a network by masking an input image at a known input scale, where the area of the Earth covered by the image determines the scale of the ViT positional encoding, not the image resolution. Scale-MAE encodes the masked image with a standard ViT backbone, and then decodes the masked image through a bandpass filter to reconstruct low/high frequency images at lower/higher scales. We find that tasking the network with reconstructing both low/high frequency images leads to robust multiscale representations for remote sensing imagery. Scale-MAE achieves an average of a $5.0\%$ non-parametric kNN classification improvement across eight remote sensing datasets compared to current state-of-the-art and obtains a $0.9$ mIoU to $3.8$ mIoU improvement on the SpaceNet building segmentation transfer task for a range of evaluation scales.
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Traditional screening practices for anxiety and depression pose an impediment to monitoring and treating these conditions effectively. However, recent advances in NLP and speech modelling allow textual, acoustic, and hand-crafted language-based features to jointly form the basis of future mental health screening and condition detection. Speech is a rich and readily available source of insight into an individual's cognitive state and by leveraging different aspects of speech, we can develop new digital biomarkers for depression and anxiety. To this end, we propose a multi-modal system for the screening of depression and anxiety from self-administered speech tasks. The proposed model integrates deep-learned features from audio and text, as well as hand-crafted features that are informed by clinically-validated domain knowledge. We find that augmenting hand-crafted features with deep-learned features improves our overall classification F1 score comparing to a baseline of hand-crafted features alone from 0.58 to 0.63 for depression and from 0.54 to 0.57 for anxiety. The findings of our work suggest that speech-based biomarkers for depression and anxiety hold significant promise in the future of digital health.
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In the field of cross-modal retrieval, single encoder models tend to perform better than dual encoder models, but they suffer from high latency and low throughput. In this paper, we present a dual encoder model called BagFormer that utilizes a cross modal interaction mechanism to improve recall performance without sacrificing latency and throughput. BagFormer achieves this through the use of bag-wise interactions, which allow for the transformation of text to a more appropriate granularity and the incorporation of entity knowledge into the model. Our experiments demonstrate that BagFormer is able to achieve results comparable to state-of-the-art single encoder models in cross-modal retrieval tasks, while also offering efficient training and inference with 20.72 times lower latency and 25.74 times higher throughput.
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This paper addresses the kinodynamic motion planning for non-holonomic robots in dynamic environments with both static and dynamic obstacles -- a challenging problem that lacks a universal solution yet. One of the promising approaches to solve it is decomposing the problem into the smaller sub problems and combining the local solutions into the global one. The crux of any planning method for non-holonomic robots is the generation of motion primitives that generates solutions to local planning sub-problems. In this work we introduce a novel learnable steering function (policy), which takes into account kinodynamic constraints of the robot and both static and dynamic obstacles. This policy is efficiently trained via the policy optimization. Empirically, we show that our steering function generalizes well to unseen problems. We then plug in the trained policy into the sampling-based and lattice-based planners, and evaluate the resultant POLAMP algorithm (Policy Optimization that Learns Adaptive Motion Primitives) in a range of challenging setups that involve a car-like robot operating in the obstacle-rich parking-lot environments. We show that POLAMP is able to plan collision-free kinodynamic trajectories with success rates higher than 92%, when 50 simultaneously moving obstacles populate the environment showing better performance than the state-of-the-art competitors.
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The past few years have witnessed the prevalence of self-supervised representation learning within the language and 2D vision communities. However, such advancements have not been fully migrated to the community of 3D point cloud learning. Different from previous pre-training pipelines for 3D point clouds that generally fall into the scope of either generative modeling or contrastive learning, in this paper, we investigate a translative pre-training paradigm, namely PointVST, driven by a novel self-supervised pretext task of cross-modal translation from an input 3D object point cloud to its diverse forms of 2D rendered images (e.g., silhouette, depth, contour). Specifically, we begin with deducing view-conditioned point-wise embeddings via the insertion of the viewpoint indicator, and then adaptively aggregate a view-specific global codeword, which is further fed into the subsequent 2D convolutional translation heads for image generation. We conduct extensive experiments on common task scenarios of 3D shape analysis, where our PointVST shows consistent and prominent performance superiority over current state-of-the-art methods under diverse evaluation protocols. Our code will be made publicly available.
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Most deep-learning-based continuous sign language recognition (CSLR) models share a similar backbone consisting of a visual module, a sequential module, and an alignment module. However, due to limited training samples, a connectionist temporal classification loss may not train such CSLR backbones sufficiently. In this work, we propose three auxiliary tasks to enhance the CSLR backbones. The first task enhances the visual module, which is sensitive to the insufficient training problem, from the perspective of consistency. Specifically, since the information of sign languages is mainly included in signers' facial expressions and hand movements, a keypoint-guided spatial attention module is developed to enforce the visual module to focus on informative regions, i.e., spatial attention consistency. Second, noticing that both the output features of the visual and sequential modules represent the same sentence, to better exploit the backbone's power, a sentence embedding consistency constraint is imposed between the visual and sequential modules to enhance the representation power of both features. We name the CSLR model trained with the above auxiliary tasks as consistency-enhanced CSLR, which performs well on signer-dependent datasets in which all signers appear during both training and testing. To make it more robust for the signer-independent setting, a signer removal module based on feature disentanglement is further proposed to remove signer information from the backbone. Extensive ablation studies are conducted to validate the effectiveness of these auxiliary tasks. More remarkably, with a transformer-based backbone, our model achieves state-of-the-art or competitive performance on five benchmarks, PHOENIX-2014, PHOENIX-2014-T, PHOENIX-2014-SI, CSL, and CSL-Daily.
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This paper utilizes an anomaly detection algorithm to check if underwater gliders are operating normally in the unknown ocean environment. Glider pilots can be warned of the detected glider anomaly in real time, thus taking over the glider appropriately and avoiding further damage to the glider. The adopted algorithm is validated by two valuable sets of data in real glider deployments, the University of South Florida (USF) glider Stella and the Skidaway Institute of Oceanography (SkIO) glider Angus.
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Blind watermarking provides powerful evidence for copyright protection, image authentication, and tampering identification. However, it remains a challenge to design a watermarking model with high imperceptibility and robustness against strong noise attacks. To resolve this issue, we present a framework Combining the Invertible and Non-invertible (CIN) mechanisms. The CIN is composed of the invertible part to achieve high imperceptibility and the non-invertible part to strengthen the robustness against strong noise attacks. For the invertible part, we develop a diffusion and extraction module (DEM) and a fusion and split module (FSM) to embed and extract watermarks symmetrically in an invertible way. For the non-invertible part, we introduce a non-invertible attention-based module (NIAM) and the noise-specific selection module (NSM) to solve the asymmetric extraction under a strong noise attack. Extensive experiments demonstrate that our framework outperforms the current state-of-the-art methods of imperceptibility and robustness significantly. Our framework can achieve an average of 99.99% accuracy and 67.66 dB PSNR under noise-free conditions, while 96.64% and 39.28 dB combined strong noise attacks. The code will be available in https://github.com/rmpku/CIN.
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Our situated environment is full of uncertainty and highly dynamic, thus hindering the widespread adoption of machine-led Intelligent Decision-Making (IDM) in real world scenarios. This means IDM should have the capability of continuously learning new skills and efficiently generalizing across wider applications. IDM benefits from any new approaches and theoretical breakthroughs that exhibit Artificial General Intelligence (AGI) breaking the barriers between tasks and applications. Recent research has well-examined neural architecture, Transformer, as a backbone foundation model and its generalization to various tasks, including computer vision, natural language processing, and reinforcement learning. We therefore argue that a foundation decision model (FDM) can be established by formulating various decision-making tasks as a sequence decoding task using the Transformer architecture; this would be a promising solution to advance the applications of IDM in more complex real world tasks. In this paper, we elaborate on how a foundation decision model improves the efficiency and generalization of IDM. We also discuss potential applications of a FDM in multi-agent game AI, production scheduling, and robotics tasks. Finally, through a case study, we demonstrate our realization of the FDM, DigitalBrain (DB1) with 1.2 billion parameters, which achieves human-level performance over 453 tasks, including text generation, images caption, video games playing, robotic control, and traveling salesman problems. As a foundation decision model, DB1 would be a baby step towards more autonomous and efficient real world IDM applications.
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